![]() However, if you are also like us, you are getting a bit tired of looking at the same colored fencing. If you're like us, you have your farm neatly laid out with pathways and fences. Swap out the mod file for the appropriate animal and voila! One shiny new pokemon has been added to your farm. For most of them, you simply need to navigate to your game folder, find the Content folder, and then Animals. Right now, both the game and SMAPI are in the process of transitioning from 32-bit to 64-bit and both versions of SMAPI are available on Nexus, but in all likelihood, unless you specifically signed up for the beta, you're running the 32-bit version of the game, which isn't compatible with the 64-bit version of SMAPI.Not only is this mod adorable, it's fairly simple to install. Make sure you're downloading the 32-bit version of SMAPI from Nexus and not the 64-bit beta. bat file included in the SMAPI zip download. If you've done all that, all I can suggest is attempting to reinstall SMAPI using the. If this is already done, have Steam verify file integrity just to make sure it's not something going wrong with the Stardew Valley base files. There are certain Windows files and stuff that Steam sometimes doesn't actually check for until the game is initialized (loaded for the first time). I think you've already done this since you said the game loads, but just to make sure. Oh! One thing to try, do actually load the game through Steam (if you bought it from Steam) once to sort of "initialize" the game. I don't think it should matter in and of itself (I also run Stardew Valley and SMAPI from a non-primary drive, and at least for me it's been fine). You can find your log and upload it here (instructions in link) if you need more help - these logs will give anyone helping you out a peek into what SMAPI was doing/not doing the last time it loaded. Loads a mod, but then the mod encounters an error while you're playing.Īll this is stored in your SMAPI log, which is very useful for further troubleshooting of individual mods. Fails to load a mod that it sees is in the Mods folder, and it will attempt to tell you why. It will print notes and error messages if it: If yours isn't the Steam version, you can just find StardewModdingAPI.exe in your game directory and double-click to launch it.įrom there, the SMAPI console should load up before the game starts to boot up, and that console window will stay open for however long you keep Stardew Valley up. ![]() "C:\Program Files\Steam Library\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%Įxcept that if your game installation is a different folder than the directory above, change that part in quotes to match your game directory. ![]() If you're trying to launch it via, say, Steam, you need to have set up special launch options (available in Steam via the game's properties) to do so, or else it will always load the "vanilla" game and not the modded game. If you do have SMAPI installed properly, the next thing to check is verifying you're activating the StardewModdingAPI.exe (SMAPI) and not the original game executable - this depends on how exactly you're trying to boot up the game. Personally, I just install SMAPI using its own installer, then add other mods via Vortex which SMAPI then runs. I use it, but for one thing in particular, it's a little iffy:įirst and foremost, you may not have SMAPI properly installed it's not a mod so much as a mod loader, and I'm not sure how it works if you install it through Vortex like it's any other mod. Using Vortex for stardew valley is a little tricky.
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